Anyway Im probably not making any sense but I have to have some kind of driving game done by the 30th October (yes I dont have much time). Im doing a kind of Wipeout clone and hopefully it'll turn out alright.
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So the ship/vehicle looks a bit dodgy, I know. I havent textured it yet and I just needed to whip something up quickly for testing. If I had enough time I wouldnt mind implementing bumpmapping in the game and then trying to add a bump map to the model. Now that would be nice.
I figure I be a hermit for the next two weeks and if I can complete physics/collisions and general game mechanics this week. Then next week I can look at shadows, particles, 2D bitmapped fonts, overlays and other nice looking stuff. Plus some time to polish it up nicely. Oh and I guess I gotta make a track and some textures at some point too.
If only I had another 2 weeks annual leave available. :(
Also thought I might mention that currently textured models wont work in windows. Same goes for the modelviewer. They work in Linux tho!!!